SketchSoft: Drawing the Future on a Blank 3D Canvas
It's been four years since Facebook changed its name to Meta, and last year, Apple unveiled its Vision Pro, talking about the future of "spatial computing ." While the names vary—"XR," "VR," and "AR"—they all seem to point to a single future. However, for the past 10 years, this market has had an unsolved problem: the chicken-and-egg problem of content and devices. Questions like, "Technological advancement is slow because there's no content to watch," and "Who would jump into content development when devices are inconvenient and expensive?" have been rife. In fact, the biggest weakness of the Vision Pro, released last year, was The lack of a 'killer app' and a lack of content . SketchSoft is the team that is trying to tackle the Achilles' heel of this huge market, the problem of '3D content creation' . "Why is 3D still so difficult and inconvenient?" Sketchsoft's bold question. In an era where generative AI goes beyond text to create images, voices, and even videos, progress is particularly slow in the 3D/spatial field. The primary reason is the critical shortage of high-quality 3D data , and existing 3D creation tools are too difficult and time-consuming . Accumulating a large and effective 3D data base is a key competitive advantage in the AI era, but this has been blocked from the very beginning. Sketchsoft's "Feather" starts right here. It offers an intuitive tool and platform that allows users to quickly and easily draw their three-dimensional thoughts directly in 3D space, not on a 2D screen. It's like sketching on paper, but with the experience of drawing in space. It's like giving a new weapon to countless creators who have been hindered by technological barriers from expressing their ideas. A team that has been with us from the beginning and shares all the contexts In fact, my connection with SketchSoft goes back even before the company was founded. In late 2019, when CEO Yong-Kwan Kim was preparing to launch, we met once a week for business consultations and even helped him establish the company. I still vividly remember the CEO's delight at February 13, 2020, saying, "It's a date that has all three of them." And on February 20, just a week after the company was founded, we made our first investment. I've been with the team since the beginning, starting from a small study room-like office. That belief led to a follow-up investment in October 2021 with SoftBank Ventures and SV Investment. Since then, the team has been diligently working to refine the product and achieve product-market fit. Feather targets a professional audience, and the product's completeness directly impacts its usability and value proposition. Just before the results of such long-term development were about to be unveiled to the world, I met the team again at BASS Ventures and decided to invest. Having witnessed the entire process from the beginning, I was more confident in their tenacity and potential than anyone else.

1